The storage locker has been in Hurtworld since the Early Access release but it was a dull grey which didn't stand out inside peoples bases much, so I gave it another coat of paint.
The beacon was originally designed to be used to call in vehicle chassis' drops but gameplay changes caused this asset to be retired. This may make it back into the game later. It's created mostly out of existing tyres from the vehicles.
The Fridge existed in V1 Hurtworld to freeze and store food. This is one of the earliest examples of the PBR workflow being adopted into the game. Looks good still so it didn't need an update.