So this little beast's mesh was built by Gavku, one of our artists who worked on Hurtworld for 2-3 years. It was used in the first EA release of the game for a long time. WHen we decided to adopt PBR into our art style this needed an update.
This was such a nice design we didn't think it needed much changing. I updated the high poly version and the UV maps and created the PBR textures.
This is a pretty simple weapon so it didn't get any attachments. Was a fun project.